Self Reflection
Description
Play as someone going through their average day. begin the day in your bathroom getting ready and end the day at your desk at work. Yet you must be careful not to lose yourself, for if you go too long without seeing yourself, you might cease to exist.
Project Info
Role: Lead Gameplay, Physics and System
Programmer
Team size: 7
Engine: Unreal
Engine 5
Tools: Perforce, Blender, Maya
Duration: 48
hours
Date: April
2025
Awards: 3rd
Place Winner BE Interactive Game Jam 2025
Theme: If You
Can't See It, It Doesn't Exist
Personal Notes
- This was my first game jam ever. I had never worked in a team with artists or designers so it was a big learning curve for me.
- I was the lead programmer and took care of most of the gameplay systems. I learned how to organise the tasks we had to complete and divvy them up.
- This was my first time using line trace in unreal. On top of that, I had to reflect the line if it hit a reflective surface since that's what the game was centered around. I had never dealth with reflections in unreal, but I had studied optical physics previously, so the concepts were familiar.
- This game jame taught me the importance of clear and concise communication. We spent hours after learning the theme to settle on an idea that the full team was happy with and then much more time on top of that to plan out the finer details.